머리말 / 3제1장 정보교육의 개념 ·······························································111. 정보교육의 필요성 ······················································122. 정보교육의 영역 ························································21제2장 정보 교육과정 ··························································351. 2009 개정 교육과정 시기까지 ·········································362. 2015 개정 정보교과 교육과정 내용 ···································383. 2022 개정 정보교과 교육과정 내용 ···································42제3장 정보교과의 교수-학습 설계 이론 ································671. 정보교육을 위한 교수-학습 설계 이론 ································682. 객관주의적 관점을 토대로 한 교수-설계 이론 ························703. 구성주의적 관점을 토대로 한 교수-학습 이론 ························76제4장 정보교과의 교수-학습 방법 ········································851. 정보교육을 위한 교육 방법의 필요성 ··································862. 교수-학습 과정 ·························································883. 정보교육 방법의 영역 ··················································96제5장 수업 설계와 실행 ····················································1131. 수업 계획 ······························································1142. 수업지도안 작성, 학습평가 방법 및 예시 ····························1213. 수업 관찰 ······························································134제6장 정보교과 교재연구 ···················································1431. 교재연구의 중요성 ····················································1442. 교재의 유형 ····························································1453. 교재개발 ·······························································159제7장 정보교과 교육평가 ···················································1691. 교육평가의 기초 ·······················································1702. 학습평가 ·······························································1763. 프로그램 평가 ·························································1894. 수업평가 ·······························································193제8장 디지털 기술 활용 교육 ············································2011. 디지털 기술 활용 교육의 개요 ········································2022. 디지털 기술 활용 교육의 유형 ········································2083. 디지털 기술의 도입과 활용을 위한 고려 사항 ·······················220제9장 교육용 컨텐츠 설계 및 개발 ·····································2291. 교육용 컨텐츠 설계 및 개발의 기초 ··································2302. 교육용 컨텐츠 설계 ····················································2323. 교육용 컨텐츠 개발 ····················································250제10장 학습공간 ·································································2611. 학습공간의 개념 ·······················································2622. 디지털 교육을 위한 학습공간 구축 ···································272제11장 디지털 윤리의 이해 ·················································2951. 디지털 윤리와 문화 ····················································2962. 디지털 윤리 관련 이슈 ················································3003. 디지털 윤리와 교육 ····················································317제12장 이러닝 ····································································3271. 이러닝의 발전 ·························································3282. 이러닝의 분야 ·························································3323. 이러닝의 표준화 ·······················································340제13장 인공지능융합교육 ·····················································3491. 인공지능융합교육의 의미 ·············································3502. 인공지능융합교육의 범위 ·············································3523. 교과교육을 위한 인공지능융합교육 사례 ····························361찾아보기 ···························································································· 373