List of figures and tables xPreface xiAbout this book xvAcknowledgements xixList of abbreviations xxPART ONEOrigins of the metaverse? 101 Metaverse 3Flatland 32D to 3D 5Learning in the metaverse 8What is the metaverse? 12When will the meta verse arrive? 14Meta verse in motion 15Manifesting the meta verse 17Meta verse and learning 18Shifts in perspective 19Conclusion 21Bibliography 2202 Philosophy of the metaverse 24Philosophy of the metaverse 25Metaphysics of the metaverse 27Conclusion 36Bibliography 3703 Monumental metaverses 38Monumental metaverses 38Cave metaverses 39Architectural metaverses 40Modern monumental metaverses 43Spectacle metaverse 44Iconoclasm 47Digital Twins 48Conclusion 49Bibliography 5004 Media metaverses 51Novel metaverses 51Movie metaverses 553D graphics 58TV metaverses 60Social media 60Future of movie meta verses 61Conclusion 61Bibliography 6205 Virtual metaverses 63Virtual worlds 64Virtual hangouts 69Digital Twins 72Conclusion 79Bibliography 8006 Gaming metaverses 81Culture and play 812D to 3D in games 83Evidence for the metaverse 89Games and technology 90Breaking the wall 92Conclusion 93Bibliography 93PART TWOShape of the metaverse 9507 Shape of the metaverse 97Meta-verse’s shape? 97Metaverse as a network 97Centralized 100Decentralized 100Squares and towers 103Multiverse of learning 104Business of the metaverse 107Meta verse experiences 109Conclusion 112Bibliography 11208 Metatech 113Metatech 114Augmented reality (AR) 116Virtual reality (VR) 117Scaling the meta verse 118Meta verse tech stack 119Metaverse as Web 3.0 123Metadata 125Conclusion 127Bibliography 128PART THREELearning in the metaverse 12909 Learning in the metaverse 131The case for 3D learning 131Thinking and language in 3D 137Spatial thinking 140Extended mind 142Motivation in the metaverse 144Self-determination theory 146Conclusion 149Bibliography 15010 Autonomous learning 152Mind and meta verse 152Presence 155Agency in the meta verse 157Embodied learning 160Vision 163Sound 166Touch 171Autonomy and generative learning 172Implementation of autonomy 173Conclusion 174Bibliography 17511 Competences 178Tyranny of the real 178Tyranny of place 179Tyranny of time 182Tyranny of 2D 186Tyranny of passivity 191Learning transfer 192Assessing competence 195Conclusion 198Bibliography 19912 Social learning 201Social metaverse 201Social learning in the metaverse 203Collaboration 204Social learning 205Social skills 212Conclusion 215Bibliography 21513 Learning analytics 218Healthcare data in virtual worlds 219Data in learning 220Eye tracking 224Hearing 228Haptics 228Conclusion 230Bibliography 231PART FOURMetafutures 23314 Artificial Intelligence 235pedAIgogy 236AI and 3D 238Artificial intelligence 242Learning 247Conclusion 249Bibliography 250Index 251