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국회도서관 홈으로 정보검색 소장정보 검색

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동의어 포함

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This study examines the learning effects of an integrated educational content that combines AI-generated instructional video guides with a VR-based experiential bathroom environment designed to enhance understanding of age-friendly design principles. As the bathroom represents one of the most critical Life Spaces for older adults— closely linked to autonomy, fall prevention, dignity, and the sustainability of community-based aging-in-place—this study investigates how university students develop conceptual, spatial, and socio-contextual understanding through multimodal learning. The AI videos provided structured explanations of risk factors, design principles, and planning strategies based on convergent knowledge from gerontology, environmental psychology, behavioral science, and design studies. Complementing this, the VR environment enabled learners to visually inspect bathroom configurations across three levels and identify risk-prone spatial elements from an older adult’s perspective.

Quantitative analyses showed consistently high ratings for usefulness, clarity, appropriateness, and perceived understanding across AI and VR components. Qualitative findings further revealed enhanced recognition of fall-related risks, deeper interpretation of spatial elements such as lighting, flooring, and circulation, and embodied empathy toward older adults’ perceptual and behavioral constraints. Learners also reconceptualized the bathroom as both a personal Life Space and a Social Care Space linked to aging-in-place sustainability. Together, these results demonstrate a dual-reinforcement mechanism in which conceptual explanations from AI and spatial immersion from VR mutually strengthen learning. The study confirms the pedagogical value of AI–VR integrated models in age-friendly design education and highlights their potential for broader dissemination across citizen education, community learning, and future professional training.

This study examines the learning effects of an integrated educational content that combines AI-generated instructional video guides with a VR-based experiential bathroom environment designed to enhance understanding of age-friendly design principles. As the bathroom represents one of the most critical Life Spaces for older adults— closely linked to autonomy, fall prevention, dignity, and the sustainability of community-based aging-in-place—this study investigates how university students develop conceptual, spatial, and socio-contextual understanding through multimodal learning. The AI videos provided structured explanations of risk factors, design principles, and planning strategies based on convergent knowledge from gerontology, environmental psychology, behavioral science, and design studies. Complementing this, the VR environment enabled learners to visually inspect bathroom configurations across three levels and identify risk-prone spatial elements from an older adult’s perspective.

Quantitative analyses showed consistently high ratings for usefulness, clarity, appropriateness, and perceived understanding across AI and VR components. Qualitative findings further revealed enhanced recognition of fall-related risks, deeper interpretation of spatial elements such as lighting, flooring, and circulation, and embodied empathy toward older adults’ perceptual and behavioral constraints. Learners also reconceptualized the bathroom as both a personal Life Space and a Social Care Space linked to aging-in-place sustainability. Together, these results demonstrate a dual-reinforcement mechanism in which conceptual explanations from AI and spatial immersion from VR mutually strengthen learning. The study confirms the pedagogical value of AI–VR integrated models in age-friendly design education and highlights their potential for broader dissemination across citizen education, community learning, and future professional training.

권호기사

권호기사 목록 테이블로 기사명, 저자명, 페이지, 원문, 기사목차 순으로 되어있습니다.
기사명 저자명 페이지 원문 목차
지속 가능한 지역문화를 반영한 상업공간 디자인 계획 방안 연구 = Design planning strategies for commercial spaces reflecting sustainable local culture 김소연, 김석경 p. 27-36
IPA분석을 통한 LEED인증 사례 기반 지속가능 탄소중립 공간디자인 = IPA analysis-based sustainable carbon-neutral space design in LEED-certified facilities : focusing on common areas in commercial spaces : 상업공간의 공용공간 사례를 중심으로 김서율, 한혜련 p. 1-8
에이전트 기반 시뮬레이션을 활용한 지하도상가 평면구조 유형별 보행 성능 분석 및 최적화 방안 연구 = Pedestrian performance analysis and optimization of floor plan types in underground shopping malls using agent-based simulation 권예진, 김동식 p. 9-26
디오라마 기법을 활용한 어린이보호구역의 사용자 참여 실험 연구 = Diorama-based user participation experiments on safety facility arrangement in school zones : a focus on overlapping school zone areas in Seoul : 서울특별시 어린이보호구역 중첩 구간을 중심으로 김동식, 권예진 p. 37-54
현대건축의 전통 요소 적용 방식에 대한 협동적 텍스트성 분석 = A cooperative textuality analysis to the traditional elements in contemporary architecture : focusing on a comparative analysis of the architect–text–user relationship in the works of Wang Shu and Kengo Kuma : 왕슈와 쿠마 켄고 작품의 건축가–건축텍스트-사용자 관계 비교분석을 중심으로 장즈난, 김인성 p. 55-66
Age-friendly public spaces in residential communities : a systematic review of spatial design strategies Chen, Jie, Kim, Nayeon p. 67-81
스마트 호텔의 기술 사용 행태와 만족도 분석 = Analysis of technology use behavior and satisfaction in a smart hotel : focused on the case of Flyzoo Hotel in China : 중국 Flyzoo 호텔 사례를 중심으로 량옌, 한정원 p. 82-91
모자이크 접근법(Mosaic Approach) 기반의 어린이 친화형 포켓 파크의 공간지각 특성 = Spatial perception characteristics of child-friendly pocket parks based on the mosaic approach 자오두오, 이민 p. 92-102
도시 치유 공간으로서의 수족관 테마 카페 감성 인식과 환경 디자인에 관한 연구 = Aquarium themed cafes as urban healing spaces a study on emotional perception and environmental design 왕스가, 조은미, 김면 p. 103-110
AI–VR 기반 고령친화 욕실 디자인 교육 콘텐츠의 학습효과 분석 = Learning effects of an AI–VR integrated educational content for age-friendly bathroom design 이연숙, 조승연, 김태민, 정지연, 조선화, 전은정 p. 111-126
대학가 상업가로의 공실화에 대응한 보행환경 미관 개선 방안 연구 = Pedestrian streetscape and facade management in vacancy-affected university commercial streets : focusing on the management of compositional and expressive elements of storefront facades : 공실 상가 건축물 입면 구성요소 및 표현요소의 관리 현황 분석을 중심으로 김동식, 권예진, 이수빈, 장뢰 p. 127-144
디지털 기술 발전에 따른 대학도서관의 변화 = Changes in university libraries due to the development of digital technology : for cases of domestic university libraries remodeled after 2010 : 2010년 이후 리모델링 된 국내 대학도서관 사례를 대상으로 유아람, 이승엽, 강준경, 강은기 p. 145-155
난징박물관 전시에서 나타난 민속 기호의 전환 방식과 관람객의 인지와 선호도 간의 관계 분석 = Transformation pathways of folk symbols in Nanjing Museum exhibitions and their relationship with visitors’ perception and preferences 백설, 이민 p. 156-166
가시성 그래프 분석을 활용한 종합병원 로비의 외부 조망 실태조사 = External prospects in general hospital lobby using VGA 이소영, 류유통 p. 167-175