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| 번호 | 참고문헌 | 국회도서관 소장유무 |
|---|---|---|
| 1 | M. S.-J. Gregory and J. M. Lodge, “Academic workload:The silent barrier to the implementation of technologyenhanced learning strategies in higher education,” Distance Education, vol. 36, no. 2, pp. 210-230, 2015. | 미소장 |
| 2 | E. Guustaaf, U. Rahardja, Q. Aini, H. W. Maharani, and N. A. Santoso, “Blockchain-based education project,” Aptisi Transactions on Management, vol. 5, no. 1, pp. 46-61, 2021. | 미소장 |
| 3 | H. Lin, S. Wan, W. Gan, J. Chen, and H.-C. Chao, “Metaverse in education: Vision, opportunities, and challenges,”2022 IEEE International Conference on Big Data (Big Data), pp. 2857-2866, 2022, doi: 10.1109/BigData55660.2022.10021004. | 미소장 |
| 4 | X. He, “The innovative development of chinese vocational education from the perspective of the metaverse,”Journal of Education and Educational Research, vol. 1, no. 2, pp. 8-12, 2022. | 미소장 |
| 5 | H. Lee and H. Shim, “A study on the metaverse-based environments for future vocational education,” Journal of Industrial Technology Research, vol. 27, no. 4, pp. 57-72, 2022. | 미소장 |
| 6 | A. Ishizaka and A. Labib, “Review of the main developments in the analytic hierarchy process,” Expert Systems with Applications, vol. 38, no. 11, pp. 14336-14345, 2011. | 미소장 |
| 7 | K. M. Kapp, The Gamification of Learning and Instruction:Game-based Methods and Strategies for Training and Education, John Wiley & Sons, 2012. | 미소장 |
| 8 | G. F. Khan, J. H. Moon, C. Rhee, and J. J. Rho, “Egovernment skills identification and development: Toward a staged-based user-centric approach for developing countries,”Asia Pacific Journal of Information Systems, vol. 20, no. 1, pp. 1-31, 2010. | 미소장 |
| 9 | P. Kherwa, Decentralized social media app on ethereum blockchain, n.d. | 미소장 |
| 10 | A. Klaeijsen, M. Vermeulen, and R. Martens, “Teachers’innovative behaviour: The importance of basic psychological need satisfaction, intrinsic motivation, and occupational self-efficacy,” Scandinavian Journal of Educational Research, vol. 62, no. 5, pp. 769-782, 2018. | 미소장 |
| 11 | R. A. A. Mochram, C. T. Makawowor, K. M. Tanujaya, J. V. Moniaga, and B. A. Jabar, “Systematic literature review: Blockchain security in nft ownership,” 2022International Conference on Electrical and Information Technology (IEIT). IEEE, pp. 302-306, 2022. | 미소장 |
| 12 | N. N. Kumar, R. S. Kumar, R. R. Basale, and M. Saffath, “Decentralized storage of educational assets using nfts and blockchain technology,” 2022 4th International Conference on Smart Systems and Inventive Technology (ICSSIT), pp. 260-266, 2022, doi: 10.1109/ICSSIT53264. 2022.9716362. | 미소장 |
| 13 | C. Okoli and S. D. Pawlowski, “The delphi method as a research tool: An example, design considerations and applications,”Information & Management, vol. 42, no. 1, pp. 15-29, 2004. | 미소장 |
| 14 | R. M. Ryan and E. L. Deci, “Intrinsic and extrinsic motivation from a self-determination theory perspective:Definitions, theory, practices, and future directions,” Contemporary Educational Psychology, vol. 61, pp. 101860, 2020. | 미소장 |
| 15 | S. K. Jagatheesaperumal, K. Ahmad, A. Al-Fuqaha, and J. Qadir, “Advancing education through extended reality and internet of everything enabled metaverses: Applications, challenges, and open issues,” IEEE Transactions on Learning Technologies, vol. 17, pp. 1120-1139, 2024, doi:10.1109/TLT.2024.3358859. | 미소장 |
| 16 | S. M. Park and Y. G. Kim, “A metaverse: Taxonomy, components, applications, and open challenges,” IEEE Access, vol. 10, pp. 4209-4251, 2022, doi: 10.1109/ACCESS. 2021.3140175. | 미소장 |
| 17 | M. J. Sá and S. Serpa, “Metaverse as a learning environment:Some considerations,” Sustainability, vol. 15, no. 3, pp. 2186, 2023. | 미소장 |
| 18 | T. L. Saaty, “The analytic hierarchy process: A new approach to deal with fuzziness in architecture,” Architectural Science Review, vol. 25, no. 3, pp. 64-69, 1982. | 미소장 |
| 19 | M. Sailer, J. U. Hense, S. K. Mayr, and H. Mandl, “How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction,” Computers in Human Behavior, vol. 69, pp. 371-380, 2017. | 미소장 |
| 20 | H. Serin, “The use of extrinsic and intrinsic motivations to enhance student achievement in educational settings,”International Journal of Social Sciences & Educational Studies, vol. 5, no. 1, pp. 191-194, 2018. | 미소장 |
| 21 | J. Wu, “Vocational education metaverse: Research status, existing problems, and development strategies,” Journal of Education and Educational Research, vol. 7, no. 3, pp. 292-297, 2024. | 미소장 |
| 22 | X. Zhang, Y. Chen, L. Hu, and Y. Wang, “The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics,”Frontiers in Psychology, vol. 13, pp. 1016300, 2022. | 미소장 |
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